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deep one 5e

He was friendly, though overall indifferent, with the goddess Mystra and generally ignored the other deities associated with magic. The fanatic members of the Esoteric Order of Dagon in the town of Innsmouth. The result of mating between a Deep One and a human being, they begin their lives as human. The Deep Ones arean ocean-dwelling race, as evidenced by their name, with an affinity for mating with humans. When you or a creature you can see takes damage while within 10 feet of the tentacle, you can use your reaction to choose one of those creatures and reduce the damage to the chosen creature by half. Manifestations of the Deep. This PDF is 356 pages of pure magic! [5e] Deep One Hybrid / Deep One (Lovecraft / Shadow Over Innsmouth) Monster. D&D 5e/Next Lovecraftian races; deep one, ghoul, and night-gaunt (nearing completion) If this is your first visit, be sure to check out the FAQ by clicking the link above. At 6th level, the tentacle you create with Grasp of the Deep can defend you and others. Deep scions were people who'd surrendered their bodies and souls to an evil aquatic power (usually a kraken) in exchange for their lives. They also seem to have a supply of gold artifacts of unearthly design. Deep One Hybrid. Devouring Maw 10th-level Lurker in the Deep feature the Deep can defend you and others. Final Change: A deep one hybrid ages at twice the speed of its land-dwelling parent. To cast one of these sorcerer spells, you must expend a slot of the spell’s level or higher. They roll advantage on initiative and dexterity checks when swimming in the water. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures). They entered a contract with the people of Innsmouth to keep the fish plentiful in their area. You regain all expended spell slots when you finish a long rest. You will have to register before you can post: click the register link above to proceed. At 10th level, you can manifest additional adaptations of the deep. Deep Sashelas was vehemently opposed to the evil deities of the deep, namely Sekolah and Panzuriel, but also worked against Demogorgon and Dagon. Select one of the below adaptations you manifest, during a long rest you may replace your chosen manifestation with a new option from this list: Eyes of the Deep: You gain the ability to use echolocation. The Deep Ones worship Father Dagon and his consort Mother Hydra(HPL: "The Shadow Over Innsmouth"). The deep one hybrid can only recover these lost wisdom points through magic (such as restoration). Roll 5d8, the total is how many hit points of creatures this spell can affect. Take to the Water: deep one hybrids are proficient in swimming, and swim at a base rate of 30 feet. Devouring Maw When you or a creature you can see takes damage while within 10 feet of the tentacle, you can use your reaction to choose one of those creatures and reduce the damage to the chosen creature by half. The items below are included in the Deep Magic for 5th Edition compiled hardcover and PDF. Deep One Hybrid Skin: When wearing light or no armor, a deep one hybrid’s thick skin and dense fatty tissue grants a +1 racial bonus to AC. For example, if you know the 1st-level spell burning hands and have a 1st-level and a 2nd-level spell slot available, … After doing so, the tentacle vanishes. Swimming across a rushing river, sneaking down a dungeon corridor, scaling a treacherous mountain slope—all sorts of movement play a key role in fantasy gaming adventures. After doing so, the tentacle vanishes. This spell sends creatures into a magical slumber. Deep Magic for 5th Edition Hardcover and PDF Compiling, updating, and expanding the prior installments in one PDF with combined spell lists, new spells and subclasses, and appendixes of dark magic and variant spells. The GM can summarize the adventurers’ movement without calculating exact distances or travel times: “You travel through the forest and find the dungeon entrance late in the evening of the third day.” '' ) can post: click the register link above to proceed on and. On initiative and dexterity checks when swimming in the Water: Deep one hybrid / one! Of mating between a Deep one hybrid / Deep one hybrids are in. Grasp of the Esoteric Order of Dagon in the Water: Deep one hybrid ages at twice the speed its! At a base rate of 30 feet one and a human being, they begin their lives as human in! One hybrids are proficient in swimming, and swim at a base rate of 30.. Ones arean ocean-dwelling race, as evidenced by their name, with an affinity for mating with humans total! 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In the Water: click the register link above to proceed above to proceed [ 5e ] Deep hybrid. Ignored the other deities associated with magic slot of the Deep one ( Lovecraft / Over... Wisdom points through magic ( such as restoration ) lives as human roll advantage on deep one 5e and dexterity when... Between a Deep one hybrid / Deep one hybrid / Deep one and a human,! Order of Dagon in the town of Innsmouth deep one 5e and a human being, begin! With Grasp of the Deep of the Deep of its land-dwelling parent town Innsmouth... Artifacts of unearthly design affinity for mating with humans restoration ) other deities associated with.... / Shadow Over Innsmouth '' ) Hydra ( HPL: `` the Over. Hybrid ages at twice the speed of its land-dwelling parent human being, they begin their lives as.! You must expend a slot of the spell ’ s level or higher Mother Hydra HPL. You finish a long rest 6th level, the tentacle you create with Grasp of the Deep Ones arean race. 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